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 Post subject: Space Quest I : The Sarien Encounter
PostPosted: Mon Jul 20, 2009 3:42 pm 
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The Space Quest series is one of my favorite adventure game series made by Sierra On-Line (the creators of Monkey Island, Kings Quest and Leisure Suit Larry). Today, I'd thought I'd DM it and present to you a text adventure version of the first game, Space Quest 1: The Sarien Encounter, released in 1986. If you all enjoy it, I can continue with the second game, all the way up to the 6th. Space Quest was designed as a humorous sci-fi adventure set in a distant galaxy. If you do enjoy it, don't cheat and look up the answers on line :p. So here's the story, and I hope you enjoy reading and playing:

Light-years from this solar system exists a galaxy known as Earnon. Though the
inhabitants of this galaxy have lived in peace and prosperity for many
decades, events have been observed recently which indicate that life won't be
so rosy in the future. The galactic government has become corrupt and
unresponsive. Young Earnonians have grown rebellious and hostile. Lunatics and
sub-Delta morons have taken control of the TV networks (actually, this
happened centuries ago, but nobody noticed until just recently). Worst of all
the sun, on which the earthlike planet Xenon relies for the building blocks of
life, is dying. Xenon's very basics of life are threatened. Xenon scientists
predict that only certain insect species and most human resource professionals
will survive the resulting ice age.

So with what amounted to a do-or-die dilemma, the most talented minds of the
planet went to work. The result was a radical design for something called the
Star Generator (not to be confused with the William Morris Agency), a device
capable of turning a lifeless planet into a raging ball of fire. Or the other
way around. Nobody was quite sure, since it had never actually been tested.

The development team for the Star Generator project was stationed aboard the
spacelab Arcada and sent to the outer edge of Earnon to further its research.
Here's where you come in. You serve as a member of the crew of the Arcada...as
a janitor. That's right, a janitor - and not a very good one. You'd certainly
have been sacked and replaced were the Arcada not millions of kilometers from
Xenon. Anyway, after months of development and testing, the mission has been
completed. Although still in the experimental stages, the Star Generator
appears to be fully operational. The good news is flashed back to Xenon as the
crew of the Arcada prepares for the trip home.

But the news does not travel far before it reaches unintended ears. Monitoring
the Arcada's transmissions are Sariens, space thugs who cruise the galaxies
wreaking havoc by exposing aerosol cans to open flame or fire. The Sarien's
immediate intent it to capture the Star Generator and bring it aboard their
battle cruiser Deltaur. With the Star Generator in their possession, the
Sariens would have the ultimate weapon with which to terrorize the universe
and gain sweet revenge against a civilization which ostracized them so long
ago. They'd also get invited to better parties.

As your adventure begins, you are currently conduction one of your famous on-
shift naps in the janitorial storage closet. You arise slightly annoyed at the
commotion which has awakened you so rudely. This does not amuse you as you had
just drifted off to sleep. The alarm system is activated, indicating that the
Arcada is under attack.

When the commotion dies down you take a look outside. Your eyes fall upon a
grisly sight. Several of our fellow crew members' bodies lie strewn about the
ship, their posture indicating a total unwillingness to get up and keep living.

Although you aren't used to doing a lot of thinking, your brain cells kick
into high gear. What a mess! How am I gonna get those bloodstains off the
floor? In the midst of this immensely deep thought (well, deep for YOU) you
are startled into serious reality when you hear a laser blast followed quite
closely by a sickening scream. You briefly consider taking another nap, but it
finally sinks it that YOU might be in danger as well. This will never do.

Be sure to look around frequently, so that you can notice items you might need and passages to different rooms.

You are standing in the middle of a hallway.


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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Mon Jul 20, 2009 4:01 pm 
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>LOOK ROOM.

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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Mon Jul 20, 2009 4:07 pm 
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Looking around the room, you see you are in a hallway with two exits, one to the left and right of you. On the floor lies one of the bodies of your crewmates, with a laser blast through his abdomen. Looking at him reveals more about him than you wanted to know. There is a custodial closet behind you.


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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Mon Jul 20, 2009 5:10 pm 
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>GO CLOSET.

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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Mon Jul 20, 2009 5:14 pm 
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You enter your janitorial closet. Immediately after the doors close you realize you forgot to replace the broken light bulb, and everything on the shelves lands squarely on your head. Feeling around, you realize you left nothing of importance in the closet and step back out into the hallway with a new head ache.

((Remember, you can type INVENTORY to view what you are carrying at any time.))


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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Fri Jul 24, 2009 10:53 am 
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((Hate to interrupt, but shouldn't this be under roleplaying?))

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Todd: Well, we picked them up in our travels. I though it would make our discussions more comfortable. I hope they prove as delicious as the farmers who grew them.

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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Fri Jul 24, 2009 10:56 am 
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Good point, this should. I just got mixed up as it is one of my favorite games, so I accidentally put it under the games section. Request to be moved to roleplaying plz?


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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Sat Jul 25, 2009 9:14 am 
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Done and done.

Go left

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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Sat Jul 25, 2009 2:24 pm 
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You walk to the left. You find yourself in a large room with a fairly large computer terminal against the wall. Spanning the entire wall behind the terminal is row after row of data cartridges. As you gawk at it, a man you recognize as one of the lead scientists on the Star Generator project stumbles into the room, a laser blast blown through his stomach. He motions for you to come closer. There are exits to the left and right.


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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Sun Jul 26, 2009 8:37 am 
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Talk to the scientist

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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Sun Jul 26, 2009 2:19 pm 
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"Wilco!" The scientist gasps, "You'd better get off this scow if you value your life. The Sariens are attacking everything and everyone, and have already stolen the Star Generator." Just before all bodily abilities cease to function, he motions towards the terminal and mumbles "Astral Bodies". With that, he falls to the floor, dead.


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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Sun Jul 26, 2009 4:09 pm 
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Wilco? Like the band?

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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Sun Jul 26, 2009 4:16 pm 
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Your name is Roger Wilco. Important side note.


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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Sun Jul 26, 2009 4:19 pm 
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Get off the scow!

Go to the left again.

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 Post subject: Re: Space Quest I : The Sarien Encounter
PostPosted: Sun Jul 26, 2009 5:16 pm 
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You walk to the left. You find yourself in another well-lit hallway of the Arcada. The path continues to the left, or back behind you to the right. There is an elevator here that goes down to a lower level of the Arcada.


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